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actually creates the game, gets all cards from the MemoSetCardSubclass and places some of them "on the table".
returns the number of cards on the pile.
returns all cards which are currently on the table.
returns the gameName.
collects a set from the table an gives it to the user.
takes a card from the pile. If the pile is empty it creates a emptyCard.
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spax
2003-04-28